

Is it true that you are alone in this castle, or is there someone else with you? Tension rises gradually as groans and furious screams become audible. There are creepy noises such as a blast of wind blowing across creaky doors. Early on, rays of light enter the castle’s magnificent windows, only to be replaced by an enveloping darkness as you travel inside the castle. His sole reality is that he has no other choice than to explore the castle on his own in order to solve the riddle of his lost memories and the castle itself. You take on the role of Daniel, a guy who wakes up in a castle with no memory of what he’s doing or who he is. (Return to the top) Once again, welcome back, horror aficionados! Amnesia: The Dark Descent is here to welcome you! This is a game that will have you on the edge of your seat from beginning to end. (Note: To search for anything particular fast, use CTRL + F.) Thanks for the extras Information on Copyright Introduction Collecting Orb Pieces and Agrippa’s Tonic Ingredients (XXI).Exploration of the Northern Block of the Prison They’re the main monster so as well the more common one.Amnesia The Dark Descent walkthrough & guide by Adenosine Menu The first dangerous encounter with a Gatherer is either in the Storage, or in the Guest Room, where the player must hide in a closet. In the Refinery however, catching up to the Gatherer can cause it to spot and chase you, but you must have the intention of letting it see you. In the Archives, after witnessing an actual Gatherer, Daniel can hallucinate that one is chasing him, but it will disappear before it gets too close.

The Gatherers first appear in the Archives, Wine Cellar, and Refinery, although these are purely cinematic encounters players will remain safe unless they make a deliberate effort to engage the monster. Also, in the Transept, after getting the Orb pieces, Alexander will say “Find him”. Alexander will seemingly ask them, “Where is he?” and they will continue to search for Daniel. Other references of Alexander’s connection with the Gatherers can be found when Daniel’s location is unknown. Their loyalty to Alexander of Brennenburg is made known later in the game when Alexander explicitly orders them to “stop” Daniel from continuing forward in his mission. Monsters do not stick around for long, and do not always venture completely into rooms.

Daniel is unable to fight or protect himself against the Gatherers and can only flee and hide. Grotesque and malformed, the Gatherers serve as the game’s primary enemies, patrolling the corridors of Brennenburg Castle and chasing Daniel on sight.
